teapot monster

Posts tagged angus

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I realised the other day that I’d never actually uploaded a picture of my finished plasticine maquette. As part of my prize for the Harryhausen Storyboard competiton, I’ll be going to the National Film and Television School in London next week for a tour of the animation suites and a personal tutorial with the staff there. The winners have been advised to bring along any artwork or storyboards we might like to get some professional input on.

So I’m doing a bit more work on this story idea before I head over and I thought it might be nice to give “Angus” a coat of paint. I had heard that Mackinnon and Saunders use acrylic paints on plasticine maquettes so I had a go. Two coats of grey primer went on first, but I still didn’t really get great coverage with the acrylics when I started to paint them on. I needed quite a few coats. Some of the spots were really difficult to reach as well, such as in-between his fingers and around his bag. Still, I think he looks better than he did in just the blue plasticine. Some acrylic eyes would be nice but I didn’t have any so he looks a little vacant, I think. I’ll get some nice eyes online when I get around to making the actual puppet.

Filed under sculpt model maquette character design puppet character design modelmaking plasticine project angus

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Angus head mock-up in plasticine. He will have a woolly hat also, courtesy of last year’s Innocent smoothie bottles! I think I’m going to make the actual head in Sculpey because he doesn’t really need much facial expression, his character is more about body language. 
I’m supposed to be working on his armature today but I couldn’t get the right size brass tubing so I’m going to have to order it online. I also need thinner wire for his hands, as the stuff I was working with yesterday was a bit on the thick side for his slender fingers.

Angus head mock-up in plasticine. He will have a woolly hat also, courtesy of last year’s Innocent smoothie bottles! I think I’m going to make the actual head in Sculpey because he doesn’t really need much facial expression, his character is more about body language. 

I’m supposed to be working on his armature today but I couldn’t get the right size brass tubing so I’m going to have to order it online. I also need thinner wire for his hands, as the stuff I was working with yesterday was a bit on the thick side for his slender fingers.

Filed under plasticine character sculpt stop-motion Angus project